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LightAct for Real-Time

LightAct works with

Unreal Engine

LightAct was the first media server that introduced Unreal Engine integration. And over the years, we’ve continued to push the boundaries of what is possible with real-time content in multimedia environments.

Click on the button below and discover vast opportunities LightAct and Unreal Engine offer you.

"LightAct is our go-to solution for all interactive installations."

Adrian Goh

Group Manager, Hexogon

LightAct works with

Notch

Notch is the latest addition to the real-time engines LightAct works with, however it is definitely one we are very excited about. It offers unprecedented VFX which work perfectly with LightAct’s media server functionalities.

Take real-time VFX up a Notch and give the 2 apps a go!

LightAct includes

LightEngine

LightEngine is LightAct’s internal particle engine. It is programmed using Layer Layouts’ nodes and is perfect for low-resolution lighting display where you don’t need high-quality renders or advanced logic of a game engine.