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Lighting Programmer

1. Introduction to LightAct

In this course, you’ll learn the basics of LightAct. Each video is dedicated to one topic and most topics are then covered in more detail in dedicated courses.

2. Lighting Control

This is an introduction to LightAct’s powerful Art-Net mapping. Learn about Fixture Editor, Fixture Connections and Fixture Placements to quickly map thousands of DMX pixels.

3. Real-Time Rendering

This course explains real-time rendering functionalities of LightAct. You’ll learn how to use 2D and 3D scenes to create textures or 3D particle systems in rendered real-time.

4. Devices

This course gives step-by-step introduction to integrating LightAct with 3rd party devices over TCP/UDP/OSC/MIDI and other types of messaging. Most approaches are very similar so you should be able to understand most integration just by watching one.

Create Interactive Worlds