LightAct is hiring! If you’d like to make amazing things with us and be a part of the future of real-time multimedia, make sure to check out our job offers
Ljubljana, Slovenia and Grass Valley, CA (August 25, 2020) Today LightAct announced that LightAct media server software for video, light and sound is now compatible with AJA’s complete line of
Epic Games, the company behind Fortnite and Unreal Engine, awarded LightAct Epic MegaGrant! Epic Games awarded LightAct Epic MegaGrant to further the success of LightAct’s close integration with Unreal Engine,
When we introduced Unreal Engine integration back in 2018, we were blown away by the endless possibilities this combination gives you. It combines the beauty and performance of Unreal Engine
LightAct 3.5.0 is out! It includes so many new features it is hard to choose the ones we are most excited about. But if we absolutely had to choose one,
As COVID-19 pandemic continues to cause lock-downs and disruptions we are giving a 30% discount on all Creator licences until the end of May. We hope this will ease the
We hope you are staying healthy in these challenging times? The epidemic and the lockdowns have a profound effect on everyone working in the AV industry. If any, then it’s
LightAct 3.4.0 introduces an entirely new way of licencing! We switched from a perpetual and rather rigid licencing model to one that is entirely flexible. Now you can choose exactly
LightAct 3.3.3. was released just a few days after 3.3.2 and includes basically just one new feature. It is quite an important one, especially if you are doing projection mapping on either moving objects or/and very complex ones.
It’s been a busy few months since our last release. We are very excited about the new tools and integrations we’ve added to LightAct. What we are most thrilled with
After many months of work, we are finally releasing 3.3.0 into the wild! It’s got so many new and exciting features that you will be amazed. LightAct Changelog Notch &
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